Computer Game Audio Services | Joules Productions

Welcome to Joules Productions, your source for professional computer game audio services. Our team of experienced audio engineers specializes in the following areas:

Game Sound Design

Our game sound design services cover everything from creating realistic sound effects to designing unique and memorable soundscapes. We use cutting-edge technology and techniques to create immersive sound environments that transport players to different worlds and enhance the gameplay experience.

Video Game Music

Our video game music services include composing original scores that capture the essence of the game and enhance the emotional impact of each scene. We work closely with our clients to understand the story, characters, and setting of the game, and use this information to create music that supports the game's narrative and gameplay.

Audio for Games

We also provide audio for games, including voiceovers, dialogue editing, and mixing. Our team has experience working with a wide range of languages and accents, and we can help ensure that your game is accessible to players from around the world.

Game Audio Production

Our game audio production services encompass the entire audio pipeline, from conceptualization to final delivery. We work with our clients to ensure that every aspect of the audio is optimized for the game's platform and meets the highest quality standards.

Game Audio Engineering

Our team of game audio engineering experts has years of experience working with the latest technology and tools. We can help ensure that your game's audio is optimized for performance and that it runs seamlessly on all platforms.

At Joules Productions, we're passionate about creating immersive and engaging audio experiences for gamers. Contact us today to learn more about our computer game audio services and how we can help you take your game to the next level.

Game Audio Production

Our game audio production services encompass the entire audio pipeline, from conceptualization to final delivery. We work with our clients to ensure that every aspect of the audio is optimized for the game's platform and meets the highest quality standards.

Game Audio Engineering

Our team of game audio engineering experts has years of experience working with the latest technology and tools. We can help ensure that your game's audio is optimized for performance and that it runs seamlessly on all platforms.

You can find some samples of our game audio projects showcased below.

Following listening to the 'originally released audio of this game, it appears that repeated sounds were not varied in any way. No doubt it is vital to save on memory, however synthesis can fix this, which is what has been applied in the above example of Julian's work.

  • Sound Design
  • Audio Implementation

"Bionicle Heroes" (Eidos) - 2006

  • audio scripting
  • additional audio repairs

"This is Football 2002" (SCEE)

  • Music
  • Sound Effects
  • Licensing
  • Script Editing

CV

Name: Julian Chown

OBJECTIVE - Audio

Skills

  • Management
  • Sound Design
  • Composing
  • Production
  • Mixing
  • Mastering

SUMMARY

A self-motivated, enthusiastic and fast working team player that strives to achieve the highest standard in whatever is undertaken. Makes a significant creative contribution to any organisation with a proven track record of achievements, together with a passion for all areas of audio.

A natural communicator in order to gain product knowledge for delivering outstanding results. Managerial roles include team building.

Sound Designer & Music Composition for video games with 4 shipped AAA releases

AUDIO FACILITIES AND SOFTWARE

Software:
Protools, Cubase, Logic, Final Cut, iMovie, Adobe Premiere, Bias Peak, Vegas, Sound Forge, Audition

CAREER HISTORY

Games Audio - Scripting, Sound Designer, Music Composition & Mixing

  • "Penny Up the Wall" Apple
  • “Bionical Heros” Eidos
  • “Train Simulator 2” Kuju
  • “The Getaway” SCEE
  • “This is Football 2” SCEE

Others, related:

Film + TV

Composer, sound designer, dubbing mixer/editing to picture sound implementation

  • “iPhone”, Tiger Aspect
  • Gala TV “Gala Bingo” ad
  • Inti Wara Yasi
  • Snowdog Films
  • Outline Productions
  • “Seat” Felt Music
  • “Guinness”,
  • “Camden Brewery”

Music Publishing and Labels

Sony BMG Publishing, Universal Music, Blue Mountain Music Publishing, Paper Recordings – “Day by Day” Research

Music Artist Development

2006 – present-day:

  • Zoheb Hassan
  • Clinton Taveras
  • Chevoy
  • Patrissia (Top10)
  • Elena Miller
  • Georgia Barry
  • Terry
  • Imogen Tonder
  • Luigi Masi (Top10)
  • Craig Walker
  • Valerie M (Groove Armada & Freestylers)
  • LCD Sound System

EDUCATION

1997- 2000 Brunel University, Audio BA

* Sound Analysis, Mixing & Sound Design

* Music composition

1995 - 1997 West London Institute - Diploma

* Sound Engineering

* Mixing & editing

 

1991 – 1994 City of Westminster College, City and Guilds 182 Sound Engineering

* Sound Design & Editing

* Music Production & Sound Engineering

* Extensive training

  • Glentham Film Studios
  • Mark Angelo Studio’s
  • Bunk Junk and Genius
  • Raezor Studio

At Joules Productions, we're passionate about creating immersive and engaging audio experiences for gamers. Contact us today to learn more about our computer game audio services and how we can help you take your game to the next level.